Dreamlords - The Reawakening
 
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PVE castle defence
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Lathieza
Dreamling

Joined: 7 Feb 2010 03:17:48 (CET)
Messages: 8
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I think it would be nice to see some extra PVE missions with a part of the PVP.

Like having a castle/village and defend it from incoming mobs while you can build your own troops with a maximum troops off course

Or some maps where your patria castle gets attacked ... some kind of bonus mission.

Another idea is when rarely an AI DL pops up on your pve map and you have to defeat him.

Edit : Not to forget to have some extra rows to deposit stuff to the CV vault and a button like CTRL which you can press and while selecting items with your mouse they go directly to the deposit vault area.

This message was edited 2 times. Last update was at 17 Mar 2010 18:13:55 (CET)

Shadowscythe
Dreamchanter

Joined: 13 Jun 2008 16:45:19 (CEST)
Messages: 1284
Location: America, England and Germany
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Nice idea but there would have to be a limited number of mobs because the more mobs you kill the more ss you get, especially if you did this mission at NM9 with a SSB and there were 100 mobs you killed? Ridiculous amounts of ss, thats why they had to remove the Nightmare wombs from being normal missions.

*Yawn*

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Addicted to TCW...Craving for Medals...Desperate for PvP

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Lathieza
Dreamling

Joined: 7 Feb 2010 03:17:48 (CET)
Messages: 8
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You can solve something like this with a timer ... lets say a 5 minute defence ... hold 5 minutes and win
Azketh
Dreamling

Joined: 2 Mar 2010 16:57:42 (CET)
Messages: 3
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I think they should simplify the screen for loot, give one column a list of what you got, then with simple green graphical checks down columns, one for personal vault, convert to ss, convert to gnosis, and cv vault.
You would then click on the column you want the item to go to, and the check moves to that column. You don't need to move the entire items descriptor around.
Ansain
Dreamgeist

Joined: 2 Jan 2009 12:52:11 (CET)
Messages: 64
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Bump for the castle defense idea.

Chickens are awesome.
TimilonX
Dreamling

Joined: 20 Feb 2010 07:10:07 (CET)
Messages: 24
Location: ̿ ̿ ̿̿'̿̿\̵͇̿̿\=(•̪●)=/̵͇̿̿/'̿̿ ̿ ̿ ̿
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Ansain wrote:Bump for the castle defense idea.


This. I really like how PvP is setup and it would be cool to do it in PvE too.

Lightcaster
Dreamsinger

Joined: 6 Feb 2009 23:05:42 (CET)
Messages: 565
Location: CANADA!!!!
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Well, besides the spawning of new troops, i think this IS already possible for those of us with the ME (and we COULD in theory make reinforcement units spawn...) so i like the idea

Cynos of Thought and Diplomacy
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Ansain
Dreamgeist

Joined: 2 Jan 2009 12:52:11 (CET)
Messages: 64
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Just make a map like that one with the Living Armour (forget what it is called) and then remove the second base or have it spawn enemies and viola', you have castle defense. Some PvP maps already have Mobs on them, so this shouldn't be a awfully hard modification.

Chickens are awesome.
Lightcaster
Dreamsinger

Joined: 6 Feb 2009 23:05:42 (CET)
Messages: 565
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Well, i was thinking it would be easy on the PvE side (PvP doesnt really like only having one Stronghold, and Strongholds dont work at all in PvE as far as i know... which is why i said reinforcements...)

Cynos of Thought and Diplomacy
Official talker of the mods
•̪●
"The look on your face when a toddler rips your heart out and shows it to you? Priceless.
For everything else, there's fwoosh." -Richard (LFG)
Neltharion
Dreamgeist

Joined: 25 Feb 2007 18:09:06 (CET)
Messages: 52
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I would love this a co-up map, 3-4 player defending a castle for 10-15 min. or something.
But nice idea.. someone played some wc3 ?

Nel-

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Deep in our hearts you will live again
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